[QUOTE=ShinOBIWAN]Agreed. Current loudspeakers/systems by their very nature strongly adhere to that statement. The trick is to make each enjoyable and involving. I fully believe it would be possible to create a system that will play one track and in only one room that could suspend disbelief. You've got a fixed set of variables to work around, if only it was all so simple. This has actually already been done by Von Schweikert to an audience of journalists, industry insiders and enthusiast who AB'ed a live performance which was recorded and then played back through a pair of VR11 loudspeakers in the very same room. Apparently it was a tough call. It only worked on one track, which happened to be recorded in the exact same room as the loudspeakers themselves.[/QUOTE] The answer is not based on technical accuracy, though that is part of it. It is based on principles and I keep asking for contributors to put their principles that are necessary to create product to play music, does anyone actually understand what I am asking? OK I will start the ball rolling:- 1 Simplicity - reason, everything in the way of the signal (has to pass through) will corrupt the ability to produce the essense i.e. music. Any other volunteers Richard